The problems that emerged in the different comparison videos of DiRT 5 on PS5 and Xbox Series X / S are taking hold on social networks and on the main industry sites. As director of the Codemasters development team, Robert Karp then decides to expose himself to confirm that he is working on a patch.
From the pages of his personal Twitter profile, the representative of the English software house intervenes to clarify the point of view of the developers and specify that the comparative analyzes for the version of launch of DiRT 5 “they are not the final result of our work. We already have an important update in the pipeline that will solve many of the problems reported (in the Digital Foundry video analysis, ed) and that takes action on a lot of other elements. We are also committed to a great post-launch support plan, so we advise you to stay tuned. “.
According to Karp, therefore, the first “major update” of DiRT 5 will solve all the problems that emerged in the latest analysis by the Digital Foundry collective, such as delays in scaling of graphic quality e i tearing of the 120fps mode su Xbox Series X o i drops in framerate occurring in certain tracks on PlayStation 5.
In the meantime, the debate continues on the net related to the different comparative videos between the launch multiplatform nextgen games with the less performing Xbox Series X than PS5, a situation that, according to Microsoft’s documentation emerged online, would be determined by the short time given to developers for access the most advanced devkits and GDK tools of the Redmond company.