The lack of support for the lack of support for the Variable Refresh Rate by PlayStation 5 has generated a lot of discussion. VRR is one of the standards of HDMI 2.1, a technology instead supported on the Sony console, so its absence has not could have helped but amaze us. Luckily,
Evidently Sony has paid close attention to the opinions of industry insiders and the specialized press, and with a silent update of the famous FAQ page made it clear that PS5 is perfectly capable of handling the Variable Refhresh Rate, and that the latter will be definitively implemented with a future system update: “PlayStation 5 hardware supports Variable Refresh Rate (VRR) thanks to the HDMI 2.1 standard. After a system update, PS5 owners will be able to use VRR features with compatible TVs in games that support it.”.
The Japanese company did not give us details on the timing, so for the moment we can not help but be patient. For the uninitiated, VRR is a technology that aims to solve one of the most common problems in gaming, namely the failure to synchronize the refresh rate screen with the number of frames generated by the video card. If you are interested in the subject, we recommend that you read our special on how Variable Refresh Rate (VRR) works.