AMD has hardware support for real-time ray tracing in its Navi 21 GPUs based on the RDNA 2 architecture, but it is not yet supported in one of the games that has been much anticipated for a long time. CD Projekt Red has revealed more Cyberpunk 2077 system requirements, but AMD is not represented in ray tracing.
The minimum requirement for getting the game running smoothly with hyper-realistic shadows and lighting effects is the GeForce RTX 2060. Not surprisingly, this is the least powerful card with ray tracing support currently. With this setting, the RT quality is set to ‘medium’, and the resolution is full hd. With ray tracing on ‘on’, the CPU must be about as fast as the Core i7 4790 or the Ryzen 3 3200G, so meeting the correct CPU specifications is not that difficult with modern hardware.
With ray tracing eye candy on ‘high’ it quickly becomes more difficult. This requires a Core i7 6700 or a Ryzen 5 3600, and more importantly here is the RTX 3070. This card should be almost as good at ray tracing as the RTX 2080 Ti in 3DMark Port Royal, so the top model of the previous generation will be are also suitable. For ultra settings with regard to ray tracing, there is already a need for an RTX 3080, while for the regular texture settings on ultra an RTX 2080 Super or an RTX 6800 XT will suffice.
AMD is not yet supported for displaying extra vivid neon lights and soft shadows. It is not yet known when the support will be added. Marcin Momot, CDPR’s community manager, declares on Twitter that support is being worked on.
Source: CD Project Red