The Xbox Series S game console was an unusual step on the part of Microsoft in this generation of consoles. The company decided to launch two set-top boxes on the market, thereby reducing the cost of transition to the next generation. However, not all developers supported Microsoft’s initiative, and you can already see that the versions of games for the Xbox Series S are noticeably inferior to the versions for the Xbox Series X, and not only by the resolution, as promised by the leaders of the Xbox.
However, the gaming industry believes the Xbox Series S is a pretty good product. Product Director Unity engine Brett Bibby notesthat the younger model Xbox Series S is quite good:
It’s important to remember that most people don’t have a 4K120 screen, so there is an audience that the Xbox Series S is intended for. They may not need some of the details that the X can achieve. It’s important to remember, however, that the S is an extremely capable machine as these hardware the differences are aimed at providing a similar experience at a lower resolution. […] This is a really smart approach, the device has ray tracing, SSD, nominally the same processor as the Series X. The only thing missing is 4K power, which is not always needed. The TV in the teenage gamer’s bedroom hardly offers 4K resolution, so the console is great for such situations.