Going back to the criticisms leveled at Xbox Series S and its limitations, Unity Chief Product Officer Brett Bibby explained to GamingBolt reporters that Microsoft’s inexpensive nextgen console, from his point of view, has great potential that will be expressed in the over the next few years.
To the microphones of GB, the executive of the company that gave rise to the namesake cross-platform graphics engine invites video game enthusiasts to reflect on the fact that “It is important to remember that most gamers do not have a screen capable of delivering a 4K or 120fps experience, Series S was designed specifically for this audience. Perhaps it will not be able to offer the same visual detail as the Xbox. Series X, but Series S is still an extremely capable machine “.
Still during the interview, Bibby underlines the concept and highlights how “The hardware differences between Series X and S are focused on the need to provide a similar gaming experience but at a different resolution. I think it’s a really smart approach, Series S is a system that adopts Ray Tracing, it has an SSD extremely fast and a CPU with a power rating similar to that of Series X. It just lacks the power it needs for 4K gaming, but simply because it doesn’t need it “.
In concluding his speech, the Unity executive looks at the commercial challenge between Sony and Microsoft with PS5 vs Xbox Series X to advise players to don’t underestimate Xbox Series S as “Probably the TV that a teenager has in their room is not a 4K monster that integrates the latest technologies, so for this kind of S Series users it is a great solution. I expect Xbox Series S to become one of the real elements of difference in this console generation “.