Thanks to the documents relating to the legal dispute between Apple and Epic Games, a lot of confidential information regarding the main players in the videogame industry is emerging online. In the middle there is also over the old question regarding Fortnite cross-play, a feature not contemplated by Sony for a long time.
As some of the passages included in the official documents reveal, Epic Games has implored Sony praticamente so that the Japanese company finally welcomed the cross-play for Fortnite with other platforms. The house of PlayStation, often criticized for its stance, was not initially convinced, despite the pressing requests of Epic which tried to enlarge and at the same time unify its catchment area:
“I can’t think of a scenario where Epic doesn’t get what we want: this hypothesis has been permanently discarded. when Fortnite became the biggest game on PlayStation“, the words of Joe Kreiner, vice president of business development at Epic Games. “We announce crossplay together with Sony. Epic will do everything to make Sony look like heroes. Let’s make this a big win for everyone. Epic won’t change its mind on the matter, so let’s agree now “.
Epic has even offered to join the PlayStation brand at E3 or add unique characters in Fortnite, exclusively for PS Plus subscribers, to sweeten the deal even more. For Sony, however, it still wasn’t enough.
Gio Corsi, Sony’s senior director of developer relations at the time, believed that regardless of the size of the title in question, there was no gain from implementing cross-play e “no one could explain how he could improve the PlayStation business”.
However, the compromise was found in 2019, when the Japanese house accepted the cross-play, but on his terms: publishers would pay Sony royalties in case the playerbase in question was made up of a certain percentage of PlayStation players, so on “compensate for the reduction in revenue” due to the activation of cross-play. Sony also stipulates that publishers cannot transfer virtual currency to or from PlayStation and that a setting must be in place to disable all interactions between the various platforms. It is not clear, however, whether these provisions are still in place today, and whether they apply to any title that supports cross-play with PlayStation.