In a few weeks we will finally be able to get our hands on the Legendary Edtion of Mass Effect, which will enclose the historical trilogy which tells the story of Shepard and his crew, engaged in a struggle to save the galaxy from a gigantic alien threat.
However, we may have to wait a bit before we can immerse ourselves in this epic adventure, due to the size of the patch del Day 1, which has appeared in these hours on the PlayStation servers, and which would turn out to be larger than the size of the individual games in the Mass Effect trilogy.
As reported by Twisted Voxel, this patch appeared on OrbisPatches.com and includes improvements in performance, stability, ambient occlusion (AO) and lighting (both visual and performance-related). It also fixes crashes and “various contents“.
With the beauty of 11,8GB, this patch is larger than the first chapter which has a size of 6,83GB, of the second that weighs 9,25GB and even gods 10.60GB of the third chapter. However, the patch size is no larger than what Cyberpunk 2077 received at launch, weighing 43GB and 28GB respectively.
Things have obviously changed since 2007 when the original Mass Effect was released, and advances in technology and resolution also come with a greater volume of content weight. Besides the fact that this patch most likely improves all three games, in one package that includes the entire trilogy and more than 40 downloadable content playable in 4K Ultra HD and HDR.
Mass Effect Legendary Edition, will be available starting in May 14 and will be released for PlayStation 4, Xbox One and PC systems and in backward compatibility for PlayStation 5 and Xbox Series X and S.
Did you know that the game has undergone huge gameplay improvements as well as graphics?
What do you think of it? Let us know, as always, in the comments.