During the presentation of the State of Play Insomniac Games did not only present the gameplay and the exceptional technical sector of Ratchet & Clank: Rift Apart. The American developer, in fact, also described the accessibility options which he plans to include in the final game. All information that could only make happy players with disabilities and not.
Sony is proving increasingly sensitive to the inclusiveness of its games. Racial, gender, but also physical inclusiveness. The Last of Us 2 is a great game, but it is even more so thanks to the many options that Naughty Dog has included in the game. Options that have allowed many fans with some disabilities to fully appreciate the game, without external help.
This is why we are happy that Insomniac Game has decided to follow in the footsteps of its Californian colleagues. For example there are options of auto-mira and others to lock onto targets that meet people with hand or joint problems.
There is no lack of color corrections or the ability to adjust the size of the subtitles, or the automatic reading of texts for those with vision problems.
But it’s not just introducing these kinds of options that makes these players happy. So is the impression that the industry is finally becoming sensitive to this kind of problems and make more and more efforts to allow everyone to play without problems and to adapt the game to their own needs.
An added value to what already seems to be one of the most interesting games in the Playstation 5 lineup.