On the occasion of the last State of Play Insomniac Games presented a new gameplay of the expected Ratchet & Clank: Rift Apart describing the many accessibility options that have received the appreciation of the community of players with disabilities.
After the excellent work done by Naughty Dog with The Last of Us Parte 2, in which the options dedicated to accessibility have guaranteed the full usability of the title to all fans of the series with disabilities, Sony has once again shown that it focuses heavily on the inclusiveness of its games. In fact, even in Ratchet & Clank: Rift Apart the developers have paid particular attention to this type of needs: in the spectacular adventure of Insomniac Games there will also be the possibility to correct the chromatic range, to adjust the size of the texts, to activate the automatic reading or to set the sensitivity and mapping of the DualSense to your liking. The community of players with disabilities seems to have appreciated and on Reddit there are comments of praise for the path taken by Sony.
In recent months, the industry has shown a certain sensitivity on the issue of accessibility: for example, at Microsoft, the advent ofXbox Adaptive Controller has allowed many users to be able to play their favorite titles. Meanwhile, the latest gameplay of Ratchet & Clank: Rift Apart has been examined by Digital Foundry which has analyzed its next-gen features.