The history of the Fable series is ready to take a new evolutionary step, with a highly anticipated return scheduled for the new Xbox Series S and Xbox Series X, as well as on Windows PC.
It is not clear what the time window will be in which the ecosystem Microsoft will welcome the new RPG, but waiting to learn more, an interesting information arrives on the development process underway at the studios of Playground Games. From a job advertisement published by the software house, the official confirmation arrives that the new Fable it will not be animated by third-party engines, such as the Unreal Engine 5, but by a proprietary engine from the Xbox team.
Specifically, the burden was placed on ForzaTech, engine that already animates the automotive worlds of Forza Motorsport e Forza Horizon. For the occasion, the engine was the protagonist of an expansion process of the supported toolsets, precisely in order to give life to theAction RPG open world. ForzaTech was also the protagonist of a renewal process aimed at making the most of the new generation of consoles, for example through support for Ray Tracing.
Waiting for new updates on the progress of the development of Fable, we remind you that at the moment there is no shortage of rumors about a Forza Horizon 5 set in Mexico and arriving in the course of 2021.