Over the first two years of activity, i.e. 2018 and 2019, Fortnite generated more than $ 9 billion in revenue: the news comes directly from the financial documents that the company has made public due to the ongoing legal battle with Apple over the Fortnite ban.
A very significant figure, even if it is not known how much the American company actually earned from it, having to pay royalties. In the aforementioned documents, the company expected to gross nearly $ 3.6 billion in 2020: Epic doesn’t usually provide public financial statements, but CEO Tim Sweeney has revealed that expectations for the past year have definitely been exceeded, as the company grossed $ 5.1 billion. A record of takings and players:
Sweeney says Epic employs 3200 people, has offices around the world and (this might be new info?) made $5.1bn in gross revenue in 2020.
— erin griffith (@eringriffith) May 3, 2021
Fortnite’s revenue far surpassed any other business Epic ran at the time, as the “other games” item grossed $ 108 million in 2018 and 2019, and the Unreal Engine brought in $ 221 million over the same period of time. The Game Store, launched in late 2018, brought in a total of $ 235 million between 2018 and 2019.
But the documents don’t just talk about finance: it seems that Epic Games had intended to introduce the skins of some well-known faces in Fortnite, including actors and other important characters from the videogame world, from Samus Aran of Metroid to Katniss Everdeen of The Hunger Games, from The Bride of the Kill Bill series by Quentin Tarantino to John McClane of Die Hard, not forgetting Naruto, Lebron James and The Rock. It is not known whether the idea will have a sequel or not.