I have never bought a console a day one before my professional life, where “professional” means that moment in which, thanks to my work, getting a console has become much easier and more immediate. Before, however, I was a slave, like everyone else, to the economic uncertainty that derives from youth in which, except for a particularly generous family, any “bonus” other than the plate at the table, clothes and school was laboriously sweaty. of piggy bank. I’m digressing.
The point is that, while not getting the PlayStation 1 on the day of its release, and not even remotely having the money to rent the empty box, theand console generations of my past I have experienced them all with a certain excitement or, if you like, a spasmodic tension that led me to think, dream, desire that plastic object around which, generation after generation, incessant chatter and considerable fervor were created. It was desire, in its purest form. The obsessive need to possess something beyond imagination. A desire that was the son of an equally obsessive communication, so much of that sort of sensation that made us all participate in a moment, unique and perhaps unrepeatable, which allowed us to resonate.
PlayStation made history. It changed the cards on the table and we, dazed by the need to have it, were part of a historical evolution that would forever change the world of conceiving, and also communicating and above all selling, the video game. Something that Sony has been able to repeat not 1, but twice, although I think most will agree that a turning point, a moment in which words were replaced by just “wow” was with PlayStation 2. The ” black monolith ”was something technically absurd and, as such, it brushed aside any doubt that what we were experiencing was the future. The video game was evolving and with it, after all, we too were evolving, both in the approach and in the needs, but not in the desire, which remained there to gnaw our brains with a huge enthusiasm.
Yet, today, I don’t give a damn about PlayStation 5. After all this passion and this “pleasure”, I realize that I really don’t give a damn about the new generation. I want the new Sony console as I would like a new tablet, a new watch, or yet another action figure set to gather dust on the shelf. Basically I’m talking about all that stuff that we accumulate in the Amazon lists or in our thoughts, which we think we will buy sooner or later, if there is money, or even just the desire to spend it, except perhaps we never buy it. There is no enthusiasm, there is no longer that “evolutionary tension”, that Darwinian feeling of having to take a step forward on the ladder of technical evolution. That spur that came to me from within, and that morally obliged me to buy.
The paradoxical thing is that my economic possibilities today are (thank goodness) profoundly different from those of the time. Buying a console today wouldn’t be a problem, I shouldn’t scrape up who knows how much, and I shouldn’t even give an account to anyone: I could just buy it, assuming it was freely available of course, but even if it were it wouldn’t matter much to me.
And mind you because, as I hope you understand from my story, I am not one of those who have bargained for Microsoft, Nintendo or who knows what other flag in the world of video games. I’m not here to make the PlayStation hater or tell you that Series X is better. Because I love video games in every form, sure, but my love is for PlayStation, and it’s a love that has been nurtured since the cartridges gave way. to the CD. At the same time it is not a question of “fox that does not get to the grape” because, believe me, I have had several possibilities to buy it (also thanks to Tom’s Hardware and its offers section), so I get to the point of penate that, I just don’t care. The doubt, however, is to understand why, thanks to the feeling of not being the only one in this strange and, in some ways new, situation.
Why don’t I care about PlayStation 5? Or rather, why don’t I care about PlayStation anymore?
Giving an answer is difficult but let’s say that, as far as I’m concerned, I hope it is clear that it is not a problem of money, available stocks or flags. It will then be the feelings I experienced through this common (and frustrating) experience of COVID, which has put our lives on standby and, with them, a large part of our interests. Or perhaps, even more deeply, it is the substantial paucity of a lineup that, to date, offers me yes and no a flash that justifies the purchase, that of Returnal. The rest seems to me all of a flat calm or, if you like, of a deadly boredom. It’s all there, available to the old gen, and even if PS5 is undoubtedly several times superior to its little sister, PS4 Pro, the truth is that I have no really valid reason to buy it, that the games, after all, are all accessible. .
Even the communication from Sony, the way I was told that this PlayStation 5 is “the most beautiful thing on the planet” seems to me light years away from the past. I don’t feel the thrill, I don’t feel the passion, I just feel the need for a company to sell me a car. A powerful machine, of course, but in any case only a machine, which is substance very different from an idea, or even just from a thought because, at least I feel I have understood for years that art and power, or that fun and power, they are almost never closely connected.
Not surprisingly, how will those who know me (or at least read me) know, right now I play nothing but Monster Hunter Rise, whose textures on the limbs of certain monsters seem to strongly recall an aesthetic halfway between Minecraft and Lego bricks. But when did it ever really matter? When, except to satisfy a certain technical onanism, did a sharper pixel actually establish how much fun a game was? Basically never.
So I think maybe I don’t want PlayStation 5 because, in fact, I wouldn’t have anything to play with, but then I answer myself that it isn’t, it’s just that I just don’t feel the call, or even just the charm … I don’t feel the desire and it’s sad , because as in a relationship, when the desire dies then the relationship itself dies, or you are trapped in a limbo of eternal uncertainty and, finally, suffering. Maybe it would be enough for Sony to make me fall in love again, but not with games, not with yet another big game that makes everyone shout, the next day, “oh my God this is next gen!”. I would like Sony to return to make me feel the thrill of art, I would like it to return to communicate and not to show. I would like him to sell me an idea, like in the days of PlayStation 2, which still makes me wonder what the heck that “Third Place” was and what it meant. Was it important to understand? No, but it was important to be part of it.
I would like Sony to court me a bit before selling me the plastic box which yes, it is beautiful and very fast, but it is still plastic. Whether it is smooth or rough, with or without disc, it is a box that, on its own, does not mean much. And if it doesn’t mean anything, then I don’t want it, I don’t need it and – perhaps – I don’t even understand its meaning. Sony, the point is to understand why from lovers we became friends, and then from friends I became a customer. Only one customer.
One of the many who has a very trivial weight on his shoulders, not that of understanding the idea, reading it and deciphering it, but only to buy. With all due respect, no thanks.