Widespread for several years now, Unity is one of the most used graphics engines in the current videogame panorama. However, it seems that recently the engine is also being applied in fields that have little to do with the world of video games.
As reported in a Vice report, numerous Unity developers said they were quite worried when the company’s top management decided to sign a partnership with the US government, and in particular with its military forces. On the page “Government and Aerospace” of Unity there are citations to a close agreement with Lockheed Martin, one of the largest contractors in the world, and with Dynepic, which develops training platforms for the US Air Force. The technologies provided by Unity are essentially for “virtual simulations and modeling“ as well as for “reduce physical prototyping and testing, saving millions of dollars by discovering and solving problems much earlier in development”, all in favor of the US Air Force.
Unity seemed rather reluctant to speak publicly about these agreements, and it appears to push its employees to use the terms “government” O “defence” instead of “military”, specifying that “nothing we are doing will be used in warfare“.
All this made the developers worry that what was achieved for the videogame world was transposed into the military context. He therefore intervened CEO John Riccitiello, according to which the close agreements are “very restrictive”, e Unity “has not supported nor will ever support programs where we consciously violate our principles and values”. Statements that, once released, have done nothing but further fuel the suspicions of employees and their discontent. The topic will be addressed and examined in the new company meeting to be held during the next week.