The Tokyo Game Show 2021 media showcase provided Naoki Yoshida with the perfect assist to get back to talking about Final Fantasy 16, new regular chapter of the saga currently in production exclusively for PlayStation 5.
Chatting with the legendary Hironobu Sakaguchi, the creator of the series, Yoshida revealed that in Final Fantasy 16 there will be a large and ever-expanding skill tree. The decision to include it would have been made to provide players with a unique and personal sense of “growth”.
When Sagakuchi spoke of the unlocking the skill tree as one of the most significant moments for any RPG player, Yoshida couldn’t help but agree, explaining that in Final Fantasy 16 there will be an expansive skill tree similar to the one implemented in Fantasian (Sagacuchi’s latest JRPG, released on Apple Arcade)
“There are two ways to play with a character. Put yourself in the shoes of a predefined protagonist, or, as in Final Fantasy 14, become your own protagonist. But even if you ‘play’ with a predetermined hero, I think it’s better. provide a sense of personalization in character progression, as it offers more gameplay opportunities “, explained the producer of Final Fantasy 16.
Yoshida further claimed to be strongly inspired by the production of Sagakuchi: In particular, it was influenced by the ability to make players feel like the heroes of their own story. Sagakuchi, for his part, praised Yoshida’s work for Final Fantasy 14, confessing that he would like to write a scenario or create costumes for the MMORPgG.
Meanwhile, the development of Final Fantasy 16 continues: the latest news, dating back to last summer, spoke of the imminent start of the Japanese dubbing work.
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