They talked about the device in full detail.
Yesterday, November 12th, Valve gave a presentation Steam Deck consoles for game developers. As part of the broadcast, the appearance of the device and its interface were presented in detail, special attention was paid to the performance of the Steam Deck with a detailed description of the hardware capabilities of the console. We will tell you about all this now.
So the Steam Deck is powered by an AMD chip called Aerith. It is a hybrid processor with a TDP range of 4 to 15 W and includes:
4-core and 8-thread processor based on AMD Zen 2 architecture with a frequency of 2.4-3.5 GHz; 8 AMD RDNA 2 Compute Units, 1.0-1.6 GHz.
The console has 16 GB of LPDDR5 RAM with a total bandwidth of 88 GB / s (four 32-bit channels). Dedicated video memory is only 1GB, but the GPU can access an additional 8GB of shared memory if needed.
AMD is currently working on drivers that will support Vulkan Dynamic Rendering, and AMD’s FSR scaling and performance enhancement technology will be supported at the system level.
Search menu.
The chip used in the Steam Deck, according to the manufacturer, must work at the declared frequencies under any external conditions: presence / absence of charging, autonomous operation, high ambient temperature.
With a 45W power supply, the console can charge while simultaneously powering peripherals with a total power of up to 7.5W.
Notification center.
As part of the presentation, Valve also said that the USB-C port installed on the Steam Deck can output images to two monitors at once with a resolution of 4K and a matrix refresh rate of 60 Hz. The additional docking station will be equipped with a Gigabit Ethernet port.
Main menu.
Three versions of the Steam Deck should go on sale, which will differ in the amount of pre-installed memory:
64 GB (eMMC), 256 (NVMe SSD); 512 GB (NVMe SSD).
Each model will be equipped with a microSD card slot. Valve warned that Steam Deck with eMMC memory will load games 12% slower than other devices. And from an SD card, loading the game will be 18% slower.
In order to increase the battery life of the Steam Deck, Valve recommends that developers limit the frame rates in games. There will also be a general frame rate limiter on the console, which is recommended to be turned on in cases where the FPS limiter function is not in the game itself.
Control settings.
Images with the interface (home page, search window, notification center, control settings, context menus) you can see somewhere here, nearby.
Context menus.
We will give out other details about the device in a thesis:
The Steam Deck is not designed to work with VR; 5G and LTE support is not planned yet; the sound on all consoles is calibrated in the field. An amplifier and DSP are provided for stereo speakers; As part of the Steam Deck presentation, the developers showed the device in Portal colors – even the Aperture laboratory logo was applied to the back cover. While we are talking about a prototype, the fate of which is not fully determined; Valve intends to publish APIs with multiple IMEs and language sets; the desktop version of Steam is undergoing a major update, replacing it with the Deck UI. After the update is released, the desktop versions of the digital storefront and the Steam Deck will always be updated at the same time (or nearly at the same time); the basic version of Steam Deck with eMMC memory will cost $ 400.
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Anyone interested can also study the recording of the broadcast, which, by the way, lasts almost 4 hours.