Although there has never been an official confirmation from the development teams that every year propose a new chapter of Call of Duty, players have always suspected the presence of the Skill Based Matchmaking (SBMM) and today the confirmation has arrived.
Activision’s old Senior Systems Designer, Josh Menke, has unbuttoned about the much-talked about issue making some revelations certainly interesting for all fans of the first-person shooter series:
“Call of Duty 4 also had some SBMM system, all the COD chapters had it. The algorithms just got better over time. If you’ve been playing from the old chapters, then chances are you can see the differences.”
“The same thing happens in Fortnite even today. When the game came out, the SBMM system was not very complex but over the years it has been refined and also uses bots.”
“A lot of Call of Duty players complain about it, but then they go play Valorant and it’s okay for them.”
In short, it seems that not only the system that allows you to find games with players of similar skill is present in COD Vanguard, but that a more raw system is present in every single chapter of the series released after. COD 4, or the episode that made IP Activision known to the general public. Furthermore, according to Menke’s words, all modern games exploit algorithms of this type, even when it is not explicitly stated by the developers.
Did you know that COD Vanguard support is currently on hiatus and will resume next week?