During an interview with Game Informer published to coincide with the release of God of War for PC, Santa Monica Studio’s creative director was asked how well his team understood Sony’s decision to bring the game to the platform and whether they supported it from the start.
I think it was a collective of studios all over the world that said it was a really good idea. We have to sort this out. Eventually, I think it reached a tipping point. When we sent so many proposals, they were like, “I’m tired of hearing all this. Okay, we’ll do it.” This is a process. We are still figuring this out as a company and as individual studios, how to do it and what the process and strategy will be.
Sony released Horizon Zero Dawn for PC in August 2020 and Days Gone for PC in May 2021, while Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy will also be coming to PC in 2022.
Mark Healy, co-founder of Sony-owned Media Molecule, said in 2020 that a PC version of Dreams is not currently in development, but it would be “great” to release one in the future.
The God of War reboot was originally released for PS4 in 2018, with a PC port in development for at least two years.
The sequel to God of War Ragnarök will be released for PS4 and PS5 later this year. Asked if there could be a smaller gap between PlayStation and PC Ragnarök releases, Barlog said he had no idea.