KRAFTON’s hyper-realism technology is powered by the Unreal Engine and uses AI to create solutions that are virtually indistinguishable from reality.
KRAFTON’s ‘virtual human’ demonstration combined motion capture-based motion, rigged pupil movements, dramatic facial expressions and hair modeling technology to create results that are virtually indistinguishable from reality.
The company plans to adapt this technology to various aspects of its business, including game characters, esports, and virtual influencers. In addition to hyperrealism, KRAFTON will continue extensive research into other innovative technologies such as artificial intelligence (AI), text-to-speech, speech-to-text, and voice-to-facial to turn virtual people into characters capable of interactive communication.
Along with the “virtual man” showcase, the recently released PUBG: BATTLEGROUNDS cinematic was also created using hyper-realism technology.