In 2015 the studio Uber Entertainment released in Steam real-time space strategy Planetary Annihilation: Titans. Since then, we have not heard much news about the game, although work on it continued. And this is proved by the released scale patchdedicated to the rebalancing of almost all combat vehicles.
In 2018, the Planetary Annihilation: Titans team spun off from Uber Entertainment, and the newly formed studio was named Planetary Annihilation Inc.. It includes both developers and active members of the community, and the team is responsible for both updates and competitive seasons.
The latest patch, however, is the largest and most significant since the game has been supported. He makes changes to almost every aspect of Titans, and his goal is to make unpopular units more efficient and competitive.
In addition, the Balance Update changes a number of maps, making fifty single-player arenas suitable for multiplayer play. Those dissatisfied with the current chat system can use the new official mod. Changes have also been made to the server launch systems, in particular, for Linux-based systems with maps Nvidia.
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