That is, since release.
There are such projects in the gaming industry that gain unexpected and, at first glance, absolutely inexplicable popularity. Among such projects is the Chinese role-playing action game Genshin Impact, which, according to analysts from Sensor Towerfrom the end of September 2020 to the beginning of May of the current year, managed to earn three billion US dollars.
It is important to remember that the rate of earnings is approximately stable and amounts to about one billion dollars every six months. So, for example, Genshin Impact earned its first billion in April 2021, and the second billion at the end of September of the same year. And now, the developers from the MiHoYo studio are preparing to earn the fourth billion.
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Genshin Impact achieved the greatest popularity in its homeland: Chinese gamers brought about 31% of the game’s total revenue to the cashier. The Asian region as a whole accounts for approximately 70% of revenue. Which, in general, is not surprising: it is the Asian region that is the most solvent today, and historically it so happened that gaming began to develop in it in a “mobile” rather than in a “stationary” direction.