Three years after the Japanese launch of the Dreameyethe first digital camera designed for a non-portable console (the Dreamcast), Sony he tried to follow the steps taken by SAW equipping PlayStation 2 of a similar accessory. Thus it was born EyeToythe USB webcam created specifically for the best-selling home platform of all time.
Referring to the statements of the time, the idea behind the project was creating a kind of gameplay that was more physical and social, so as to involve groups of players by making them immerse in the experience. All this was made possible by the power of the black monolith, capable of process user interactions in real time and instantly return them to the TV screen.
Unfortunately, however, despite the potential expressed by the peripheral (which in the case of products such as EyeToy Chat turned out to be huge and futuristic), the support dedicated to it was limited to a handful of titles and almost always focused on simple minigames. This treatment prevented the visual controller from shining as bright as it could, but the novelty represented by EyeToy paved the way for future consoles and everything they would do with cameras and motion sensors.
In case you are interested in other aspects related to Sony’s second console, here are ten curiosities about PlayStation 2. Furthermore, among our pages you can find out if it was possible to play online with PlayStation 2, a feature that originally interested a few titles and required the purchase. of a specific peripheral.