Competition is always good.
Producer of sci-fi action RPG Dolmen Kyiv Martins from Massive Work studio in an interview Wccftech edition said that this project will receive support for Intel Xe Super Sampling (XeSS) scaling technology on the day of release. That is, Intel XeSS will debut on May 20.
Kyiv Martins also made it clear that action RPG Dolmen will be the first game to support all three current scaling technologies: AMD FSR 1.0, NVIDIA DLSS and Intel XeSS. Moreover, in the case of Intel XeSS, the activation of a new software “chip” will happen only after downloading a special patch, which will be released on the day of release.
Dolmen may also receive support for AMD FSR 2.0 technology, which has recently appeared in Deathloop. But the timing of implementation has not yet been specified.
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Recall that XeSS (Xe Super Sampling) intelligent scaling technology is theoretically capable of doubling performance at high resolutions without any apparent loss in image quality. It is positioned as an analogue of DLSS and FidelityFX Super Resolution technologies from NVIDIA and AMD.