Among the topics discussed in Take-Two Interactive’s latest annual report were the commercial performance of WWE 2K22 and Tiny Tina’s Wonderlands. Both titles exceeded internal expectations in the past quarter.
This week, Take-Two Interactive, the parent company of 2K Games and the indie label Private Division, presented its annual report for the quarter ended March 31, 2022.
This ended for Take-Two Interactive with net sales of US$930 million. Compared to the same period of the previous year, this corresponds to an increase of eleven percent. Net income, in turn, fell 49 percent to $111 million. As the annual report goes on to say, both the wrestling title “WWE 2K22” and the loot shooter “Tiny Tina’s Wonderlands” exceeded internal expectations in the current quarter.
WWE 2K22 with the most successful start of the series in the USA
Referring to “WWE 2K22”, the annual report from Take-Two Interactive states that the title in the USA had the most successful start of the series ever in terms of sales figures and that the technically and playfully disappointing “WWE 2K20” was largely forgotten. Take-Two Interactive further noted that 5.6 million hours of WWE 2K22 content was watched on the Twitch streaming platform last quarter, while WWE 2K22 players played more than 140 million matches.
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The loot shooter “Tiny Tina’s Wonderlands”, which was released at the end of March, also celebrated a successful start, which according to Take-Two Interactive “had one of the best starts of a new brand in the history of 2K Games”. Internal research also found that 30 percent of all players who purchased Tiny Tina’s Wonderlands had never played a Borderlands title before.
Both WWE 2K22 and Tiny Tina’s Wonderlands are available for PC, PS4, PS5, Xbox One and Xbox Series X/S.
Source: Take-Two Interactive / 2K Games
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