Unacceptably long, but better late than never.
Talk about the fact that they intend to add ray tracing to Hitman 3 has been hovering around this project for a long time. Well, next week the situation will move from talk to action, which is what today reported developers from IO Interactive. This innovation will be included in patch version 3.110, the release of which is scheduled for May 24th.
Along with ray tracing in the same patch, Hitman 3 will support newfangled NVIDIA DLSS and AMD FSR (FidelityFX Super Resolution) technologies that perform similar tasks – providing high image quality while maintaining high performance. That is to say, without compromise.
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Hitman 3 went on sale early last year and has become the most financially successful game in the history of the Agent 47 franchise.