Digital Foundry journalists, well-known technical specialists, continue to analyze the gameplay demos from the Xbox & Bethesda Showcase. Yesterday they posted a video analyzing Starfield, and today they released a video in which they analyzed Forza Motorsport.
As part of the Xbox & Bethesda Showcase, Turn 10 showed the full gameplay of the new Forza Motorsport. The studio itself notes that this is the most modern racing simulator at the moment. The developers have already promised that ray tracing in Forza Motorsport will work everywhere, which is one of the main features of the new race.
Digital Foundry journalists in their analysis note that at the moment the gameplay demonstration has some problems, here is the main one from their video:
- Gameplay is claimed to run in 4K, but Digital Foundry notes that the resolution is dynamic and drops all the way down to 1080p.
- Anti-aliasing seems to be missing in some scenes.
- Some signs of image reconstruction or VRS.
- In the new Forza Motorsport, objects on the sides look much better than in the previous part. The trees in Forza Motorsport were two-dimensional, as were the billboards. In the new part, the trees are three-dimensional with self-shading branches, there are many small objects on the sides – stones, grass, and so on.
- At the moment, there is no understanding of how the game looks on the Xbox Series S. The developers note that the younger console has ray tracing.
Recall that the release of Forza Motorsport is scheduled for the first half of 2023.