The Creative Assembly has published a Total War: Warhammer 3 developer diary for version 1.3. This update will be smaller than the previous two, and will be released on June 30th.
New features include a nerf to Be’lakor, the final boss of the main campaign, the ability for players to teleport to the AI as soon as it enters the Soulforge, a ban on the use of “Change Paths”, one of Tzeentch’s main features, for his minor factions, and an increased cooldown for basic.
The traits gained from defeating the legendary lords should be more useful, some character skill trees will be reworked, especially for factions that were having trouble replenishing their armies. In addition, the main playable factions will receive one new elite unit each.
All of this is accompanied by a bunch of bug fixes, AI fixes, small tweaks and stuff like that. The developers promised to give more details about update 1.3 next week.
The developers also assured that they continue to actively work on the Immortal Empires mode, which should combine all three parts Total War: Warhammer on one huge map. The open beta will begin in August, although there is no specific date yet. Total War: Warhammer 3 available on PC.