Sooner or later it had to happen. Ron Gilbert’s fears for Return to Monkey Island’s divisive graphic style materialize with the criticism mounting on social media after the release of the Gameplay Reveal of the highly anticipated graphic adventure by Terrible Toybox and Devolver Digital.
In fact, following the diffusion of the first gameplay of Return to Monkey Island, several spectators of the Nintendo Direct Mini of June 28 have appeared on the social networks and on the most popular videogame forums to express their disappointment in noting the strong aesthetic differences and graphics between Gilbert’s new adventure and the historical chapters of Guybrush Threepwood’s pirate epic.
However, it is unfair not to report, at the same time, the many messages shared by fans to support the courageous decision taken by the Terrible Toybox team: having overcome the more than legitimate initial disappointment for the abandonment of pixel art graphics, in fact, just observe with pay attention to the first gameplay of Return to Monkey Island to appreciate the efforts made by Gilbert and his companions in returning to the screen a graphic and artistic experience that is both nostalgic and innovative at the same time.
And you, what do you think about it? Do you think the style adopted by Terrible Toybox is ‘ugly’ or, on the contrary, trust in Gilbert and in his choice to break with the past? Before leaving to the comments, we invite you to admire the new ingame images of Return to Monkey Island shared by Devolver Digital on the sidelines of Nintendo’s latest Direct Mini.