Behavior Interactive will soon implement a method to make players stop grinding Blood points in Dead By Daylight. In other words, the next update will touch the progression system and many other aspects of the multiplayer horror game.
The next update of Dead By Daylight it will be essential for those who love to collect blood points and use them to get the perk. In fact, the developers are aiming to modify the current horror game meta, so as to force players to rethink their tactics and strategies. The changes will come along with the Chapter 24 of the game, which will be available in the Public Test Build from 29 June. While it will be rolled out to the game server by July.
But what are these changes to the progression system focused on? Specifically al Prestige that “brings it back to zero”The character you are using, so that you can unlock rarer nodes in the Web of Blood. The goal that the developers have set themselves is to avoid the grinding: to be exact they spoke of wanting “cut 75% of the grinding”Present in the game.
To do this, they decided that once they unlocked the first one Prestige tier (there are a maximum of three) will give you access to all perks of that level to all characters, making them usable right away. And the same goes for the next Prestige level. In other words: the reset is gone. A nice implementation that could avoid grinding and will have players focus on surviving and eliminating to satisfy the Entity. Last but not least, it seems that Dead By Daylight could have a new crossover with Resident Evil.