Game director The Callisto Protocol Glen Scofield gave a new interview Edition Eurogamer In it, he said that his future game will be much bloodier than Dead Space. This level of brutality was achieved thanks to the new system of dismemberment of the bodies of the characters.
Render engineers and artists spent a lot of time tearing each enemy apart. Players will be able to tear off any piece of the body part of the enemy: arms, heads or torsos.
The idea of creating The Callisto Protocol came to Glen Scofield on vacation, which he took after working on several parts of Call of Duty. According to him, he went to the city of Tucson, located in Arizona, and then began to go out into the desert and paint there.
I went there (to Tucson) and decided that I would paint in the desert. I went into the desert and… just sat and drew. At the same time, I had new ideas. Some of them I just concentrated on day after day, and then there were more and more of them.
Also, initially the game had a different name – Meteor Down. Then the developer brought all the concepts of the title together and made a presentation.
Scofield also noted that after the release of Dead Space, “dismemberment” became much more common in action games, so the studio tried to improve this system as much as possible. It will allow you to generate really “terrible things”.
The developer admitted that he wants The Callisto Protocol huge success. He has no ideas for a new franchise, so he wants to work with this one for a while.
I can only hope for the success of the game. But yes, I would love to see it become a franchise. I mean, I don’t have any new ideas anymore… So I’d rather work with her for a while.
The Callisto Protocol is a survival horror game in the style of Resident Evil and Dead Space, in which the action takes place in the year 2320 on Callisto, the moon of Jupiter. The main character will need to fight biophages – infected criminals from the Black Iron prison.
The Callisto Protocol Releases December 2nd for PC, PS4, PS5, Xbox One, and Xbox Series.