The developers of The Callisto Protocol have indicated that the gore element will particularly stand out among the aspects of production. In fact, according to Glen Schofieldthe head of the software house, the game will be much more violent than Dead Space.
During an interview with Eurogamer.net for The Callisto Protocol, Schofield has made it clear that the software house is trying to improve the “gore system” as much as possible, so as to make The Callisto Protocol suitable for those who do not disgust to see blood red on the walls. In fact, to make the famous red liquid as alive as possible, as well as the possible breaking of bones the developers have created a real “Gore technology“, which is based on rendering. This is because they will have to make the liquids look really” wet “, but also actions like dismemberment will try to be better than Dead Space.
This is not the first information that Glen Schofield – famous for having created the Dead Space franchise – gives on survival horror. Just a while ago he made it known how many enemies there will be in The Callisto Protocol, especially after we finally knew the release date of the game: on December 2, 2022 on PlayStation 4, Xbox One, PC and 9th generation consoles (PlayStation 5, Xbox Series X and Xbox Series S).