F1 22 made his debut on PC and console PlayStation And Xbox last July 1, 2022 and has already collected the first successes. According to the first sales figures, F1 22 immediately conquered the top of the UK rankings, and in all probability it will remain constant among the top positions in the coming weeks.
But in addition to the first information on sales, the usual technical analysis of Digital Foundrywith his latest study that focuses on the latest effort by Codemasters and Electronic Arts. And according to the newspaper, which compared the versions PC, PS5 And Xbox Series X / Sthe overall result is of excellent quality even without having made major steps forward compared to the previous one F1 2021.
In terms of resolution, on PS5 and Xbox Series X you reach the Native 4K, while on Xbox Series S it reaches 1080p. For what concern Ray Tracingtheoretically present only in phases outside the actual gameplay such as replays, it seems that the effect is also present in the cockpit during matches, but strangely only on Xbox consoles and not on PS5 and PC. In the latter case, in any case, Ray Tracing can be regularly activated while the race is in progress, however, to the detriment of the performance which drops considerably.
Moving on to the performance, the PS5 and Xbox Series X versions are maintained constant on 60fps, equaling each other without particular differences. Turning to the 120fps modeHowever, on the Xbox Series X there are some minor drawbacks of V-Sync. Finally, on PC, the most convincing results are achieved thanks to the implementation of NVIDIA DLSSbut in general the technical stability can be defined as successful on each platform analyzed.
For further information, do not miss our F1 22 review, where we thoroughly analyze the features and contents of the new Codemasters work.