War has always had a fascinating influence on the American publicwho is raised with the myths of the separatists who have made those thirteen British colonies in conflict with the English Crown a real nation.
On the occasion of July 4th, a fundamental date for American history as it recalls the drafting of the declaration of independence, the Sharebert developers have revealed more information about their next project: Track While Scan is a war simulation that promises a very high degree of fidelity, both on the graphic and on the playful side, with the ambition of bringing his military campaigns on the map formed by the entire earth’s surface. The extension of the game map is among the cornerstones of the new Sharebert simulation, with the first trailers that focus decisively on the variety offered by unique natural habitats, such as the Grand Canyon or the desert expanses of Afghanistan, and on the inclusion of real cities including New York and Kiev.
The images provided by these first remnants of gameplay demonstrate an obsessive attention to the graphic sector of the settings, which shine for variety, detail and color, while much less exalt the models used for war vehicles, anonymous and devoid of any artistic flair. No concrete gameplay phases have been published, except for a very short section in which the player moves an infantry soldier following him in a First Person Shooter view, but the developers shared their willingness to focus on user identification within the experience, for this there will be great emphasis on the first-person perspective both on board the vehicles and in the combat sections on foot. It will still be possible to switch to a third-person view if you prefer to enjoy the panorama with a wider field, but the intention is to immerse the user in the simulation by also detailing the interiors of the numerous vehicles that we can control. The free nature of the project brings great merits but also numerous perplexities, especially if we consider the ambition poured into the simulation of Track While Scan.
The basic version of the game will in fact be freely playable on PC, thus guaranteeing a large user base that will populate the game servers, but the sample of vehicles and infantry soldiers will be reduced to a minimum and, taking a look at the list of items that can be purchased on the official website of the product, it seems almost mandatory to have to spend a few dollars if you want to fully enjoy the possibilities offered by the title. This is certainly not an unsolvable problem, on the contrary, it is known that the monetization of free to play games is completely based on this type of transactions (just think of the amount necessary to enhance a hero in Diablo Immortal) but the disproportionate cost of a single vehicle makes the project take on the worrying contours of a joke. The outlay is $ 79.99 to get the benefits of a new military vehicle, while even a simple skin costs $ 15.99: no one is forced to buy anything, this reasoning remains obvious, but the fact remains that affixing certain labels to content of a game still under development is not exactly the best way to reassure the user, burned over time by numerous “scamming” videogame works.
Unfortunately, we know little else about the simulation project carried out by the Sharebert developers, and this is due to a processing phase still in an initial state, with the employees who promised to launch a playable version of the product during the Christmas period. updates reiterated how the title is in the pre-alpha versionthe developers are in fact working both on the models to be used and on the physics engine that will move them: in this regard they say they are proud of the ground vehicles and their way of reacting to various types of terrain, with a driving system devoted to realism and heaviness, while for the moment they are focused on perfecting the community’s most requested aircraft, despite promising the same care for the rest of the hangar as well.
A description of the game modes is missingwhich have not been analyzed even briefly, leaving a veil of perplexity hovering for the moment around a project that literally promises the world at war on a free to play model, with a spasmodic vocation towards realism and immersion user in its vast catalog of aircraft, ground vehicles and battleships.