Creative Assembly has published another news item dedicated to the Immortal Empires mode for Total War: Warhammer 3. The main focus was on Be’lakor, the former main antagonist who will now become one of the legendary lords.
Be’lakor will be very similar to the demon prince from the original campaign: he uses the powers of all four gods of Chaos, without swearing allegiance to any. In addition, as part of Immortal Empires, he will receive new features, three of which have been named.
Unholy Manifestations will allow you to use unique abilities associated with the gods of Chaos. So the power of Tzeentch will allow armies to be teleported. Also, the use of each such ability gives demonic reinforcements.
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Shadow of Be’lakor – The special ability to leave a fel mark on defeated human lords. The soul of such a commander will slowly decay until he transforms into a demon prince, joining Be’lakor’s army.
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Gifts of Chaos will allow you to dedicate the souls of defeated enemies to the gods, receiving serious but limited rewards or additional demonic reinforcements.
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Be’lakorn will start the game on the Isle of Wight in Albion. Its abilities and mechanics will be discussed in more detail as part of the Chaos Warriors update discussion.
The developers also talked about the new starting points for some of the legendary lords. For some reason, they did not want to show them on the map, so further in order.
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Volkmar the Grim now resides in the southern lands
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Grombrindal moved to Naggaroth
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Helman Gorst moved east to be closer to the cherished fortress of Nagashizzar
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Vlad and Isabella von Karstein will be selectable together in the same campaign – choosing Vlad as a legendary lord will automatically make Isabella a hero and vice versa
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Sigvald the Magnificent reclines in the Northwestern Chaos Wastes
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Kholek Suneater, an ancient ogre dragon, now lives north of the Mountains of Mourn
Total War: Warhammer 3 available on PC.