Take-Two Interactive, the parent company of Rockstar, 2K Games and Hangar 13, has submitted a copyright takedown request to modder LukeRoss, who specializes in bringing virtual reality support to modern games. LukeRoss has created VR mods for Cyberpunk 2077, GTA 5 and Red Dead Redemption 2, and is also in the process of creating a VR mod for Elden Ring.
However, some of these mods are now under threat. Take-Two’s takedown request is ordering LukeRoss to remove VR mods for GTA 5, RDR2 and Mafia from its Patreon, a move the modder calls “anti-consumer and anti-gamer”.
[Take-Two Interactive] requires me to remove all copyrighted work from my Patreon page. I immediately asked for clarification, as I believe that I do not post such materials. As you all know, I create and distribute original mods for these games, i.e. original software products of my own production that allow users to experience these games in a different and hopefully more intense and profound way. However, none of my mods are created using software owned by Take-Two Interactive Software, Inc, and the mods are not intended to replace their games, nor are they a means of exploiting Take-Two’s proprietary intellectual property or resources. All of my mods require users to purchase and purchase games before they can use my mods.
LukeRoss notes that he has little experience with DMCA or copyright law and is not sure if Take-Two needs any clarification. If not, he “will be forced to remove everything even remotely related” to Take-Two games in order to avoid a legal battle that could result in his Patreon being shut down.
I honor and respect copyrights and my intention has always been to allow gamers to experience the wonderful worlds created by Rockstar and 2K (among other companies) in virtual reality, which only leads to more customer satisfaction and more copies sold for them.
However, he also called Take-Two’s request “an anti-consumer and anti-gamer move on their part.”
This is far from the first time Take-Two has issued such copyright warnings, even when it appears that no copyright has been infringed. Leading up to the remaster of the GTA trilogy, Take-Two has begun to be a nightmare for mod developers. Only the group behind the overhaul of GTA 3 and Vice City didn’t backfire, saying that their mod didn’t contain any Rockstar-generated assets or code.