Witchers are not found, but there is Queen Meva.
Witchers are not found, but there is Queen Meva.

Modder iPlayGamesITA, transferring the states of the Witcher universe to Sid Meier’s Civilization 6, has reached Lyria and Rivia. Their strategic version is led by Queen Meve, who periodically appears on the game map.
- Meve appears on the map at the beginning of each era. All units of the state in 2 cells around it get +5 strength. The combat capabilities of the queen change every time.
- Lyria and Rivia have two capitals – after all, this is a confederation.
- A government square built outside of the capital provides the same bonuses as the capital palace.
- Trading between kingdom capitals gives either +2 food (if trading with your own capital) or +2 production (if trading with the city where the government square is built).
- If you build a government square in Lyria, then the inhabitants of Rivia may have questions.
- Unique unit – crossbowmen. Receive a +3 bonus to strength when attacking wounded units with a ranged attack.
- Unique improvement – villas that increase the attractiveness of cells. Depending on the era, villas can provide additional gold, food, and production points from neighboring mountain tiles or renewable energy sources. When flights are opened, they bring tourism points.
- Added three city-states: Angren (science), Bruges (trade), Verdun (army) with corresponding bonuses.
You can download the modification with Lyria and Rivia in the Steam Workshop. The modification is provided with Russian localization.
iPlayGamesITA also moved Nilfgaard, Kaedwen, Temeria and Aedirn to Civilization 6.
It is interesting