Aegis, one of the best creations of the engineer Eugène de Vaucanson, must decide the fate of the entire French Revolution. Battles with the mechanical soldiers of the tyrant, exploring the dark city – only a small part of the adventures of the faithful android Marie Antoinette. In order to make this tough target easier, it’s important to pick the best class in Steelrising.
You can enter battles with completely different approaches: slay enemies on the spot with dances or go ahead as a tank. It all depends on the preferences and tastes of the player. In this guide, we will talk about the best starting class in Steelrising: read on to find out how to level up your character and what weapons to use.
Starting classes in Steelrising
The Defender uses her strength to withstand blows from opponents and inflict significant damage in return. From the very beginning, this class receives increases in characteristics:
+3 Durability – Increases health and balance. +2 to Engineering – This parameter gives additional armor, increases the effectiveness of negative alchemy effects and the chance to find valuable items.
The Defender is a typical slow tank with heavy weapons, at the start her performance will be increased as follows:
+60 health bonus. +0.14 loot multiplier. +12% to balance. +40 Armor.
Aegis with this class starts the game with the heavy weapon Collected Works, whose special move is the “shield”, as well as a paralyzing grenade that temporarily neutralizes the enemy. Ideal for those who want to fight safely and strike when the enemy cannot respond.
The soldier fights with classic melee attacks, he is a strong fighter and can use heavy weapons to deliver powerful physical blows. Aegis will start her journey with the following additions:
+3 to Might, which increases physical damage and striking power. +2 to energy, which increases stamina and critical damage dealt to enemies.
At the start, the soldier’s performance will be increased as follows:
+14 Stamina. +7 Physical Damage. +9 to striking force. +0.16 Critical Strike Multiplier.
At the very beginning, the Soldier will have Griboval’s Halberd in his equipment – a heavy weapon with the “long-range attack” technique. In addition, you can throw explosive grenades that can throw the enemy off balance. Perfect for players who do not shy away from battles, but go straight ahead.
The dancer has high survivability and can quickly combine attacks into full-fledged chains to immobilize enemies and inflict critical damage on them. Aegis will start with the following increases:
+3 to Agility, which increases physical damage and the strength of the paralysis effect. +2 to energy, which increases stamina and critical damage dealt to enemies.
Thus, the characteristics of the character will be increased by the following values:
+14 Stamina. +2 to physical. damage. +5 Paralysis. +0.16 Critical Strike Multiplier.
The Dancer starts with Armored Fans, a light weapon that has the “shield” skill. She can also throw fire grenades that set enemies on fire. This class will be a good choice for those who want to balance between speed and damage, but do not want to carry heavy weapons.
Alchemist perfectly combines the use of the elements and good defensive performance. This class favors weapons that ignite, freeze, or electrocute all enemies. Aegis will start with two increases:
+3 to elemental alchemy, which increases alchemy damage and resistance. +2 engineering that increases the effectiveness of negative alchemy effects, the chance to find valuable items, and also grants additional armor.
Thus, the Alchemist will receive a number of increased characteristics:
+0.14 Loot Multiplier. +40 Armor. +12% Fire Resistance. +12% Ice Resistance. +12% Lightning Resistance.
By choosing this class, Aegis will start the game with Glass-core Clubs, a light weapon that imbues an item with ice for a few seconds. Another item in the starting inventory is a vial of alchemy resistance liquid, which negates damage from enemy alchemy attacks. This class is best chosen by those who want to enjoy the elemental component of battles as much as possible.
Best starting class in Steelrising
The best class to start in Steelrising is the Dancer, who is a well-balanced, versatile fighter. She starts with medium weapons, allowing her to attack quickly and deal high fire grenade damage. The initial gains will provide speed and agility when needed, as well as stamina recovery.
Increased “Paralysis” stat will give a small chance to finish the battle with enemies faster. This class does not have defense boosts, but there are still Armored Fans in the inventory with the “shield” skill that you can rely on.
How to allocate stat points correctly
With the exception of the Alchemist class, which must spend some points on elemental alchemy and engineering, everyone else should follow roughly the same path. Soldier, Defender and Dancer are advised to alternate the distribution of points between Power (damage), Durability (health) and Energy (stamina).
Depending on which area is difficult, you can assign more points to one attribute instead of another. To increase efficiency, you should not rise above 7, since after this value pumping will not have much value. If there is not enough stamina, then it is better to use a module slot and save the essence of the soul.
We hope our guide helped you choose your starting class in Steelrising and figure out how to allocate stat points correctly. If you have any questions, you can ask them in the comments, and we will answer.