The CS:GO development team was spotted testing game mechanics on maps for the version of the game on the Source 2 engine. This was reported by the author of the popular YouTube channel Gabe Follower.
At the same time, it became known that a person who previously took an active part in the development of locations for Half-Life: Alyx, a game based on Source 2, is working on transferring the shooter to the new engine.
Earlier, dataminers learned that seven maps are being developed for CS:GO on Source 2. This list includes Shoots, Italy, Inferno, Lake, Overpass, Shortdust and Cobblestone.
Gabe Follower also said in his video that he found indirect evidence that Valve plans to launch CS:GO on Source 2 in parallel with the current version of the game. He found that the developers were accessing the public client beta to test the game coordinator for compatibility.
Recall that previously well-known insider Tyler McVicker said that after the transition of CS:GO to Source 2, the game will be divided into two versions, one of which will work on Source, and the other on Source 2. He clarified that this is necessary to increase the period beta testing.