A couple of fresh A Plague Tale: Requiem videos have appeared on the network – small videos on the Focus Entertainment Community channel show the work of the art team and in-game stealth.
And if the first video gives primarily aesthetic pleasure from watching the creation of concepts and their game implementation, then in the second one you can see directly the gameplay of the upcoming adventure.
In A Plague Tale: Requiem, as in the first part, we will try to avoid contact with enemies, remaining unnoticed: for this we have to look for tall grass and possible imperceptible paths, as well as places where you can hide – for example, under the table.
However, it will not be possible to do without victims, and from the same grass you can very effectively attack an unsuspecting enemy. And sometimes the grass can be set on fire to distract the enemy, or create a smoke screen.
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