During the presentation of Assassin’s Creed Mirage, it became known that the standard edition of the game will cost $50. Marc-Alexis Côté, vice president and executive producer of the franchise, explained in an interview with IGN that the price reflects the scale of the project.
This is a small Assassin’s Creed in honor of the 15th anniversary of the series. We’re using the modern Valhalla engine to create a small game that pays homage to the first Assassin’s Creed, focusing on stealth, melee combat, parkour, and a higher population density in Baghdad, a city that traces back to our roots in the Middle East.
When asked if Mirage would be similar to the earlier parts of the series in terms of running time (15-20 hours per main story), Côté replied: “Yes, you can expect something close to our first games.”
Other Assassin’s Creed games won’t always last 150 hours, according to the developer. In addition, not all of them will be RPGs – for example, Codename: Hexe, the second project for the Infinity hub, will try on a different genre.
The duration of the upcoming Assassin’s Creed will determine their price. This means that we can expect more games for $50 and less. In addition, Ubisoft will attract users with free projects – at least DLC:
Sometimes we will release free projects to attract players. We really enjoyed the latest crossover in Assassin’s Creed Odyssey. He brought many back to Odyssey and got them interested in Valhalla. There were many who didn’t make the switch from Odyssey to Valhalla, but the free crossover made the difference. Therefore, these things are important in the development of Infinity.
Recall that at least four Assassins are in production: Mirage, the mobile Codename: Jade in Ancient China, the large Codename: Red in feudal Japan, and the mysterious Codename: Hexe. The company is also making Codename: Infinity, a platform that will include Codename: Red and Codename: Hexe.