Was Let It Die a good game? I’ve never touched it, although it comes from a well-known company with Grashopper. At first glance, the crude survival beating doesn’t make a particularly inviting impression – in contrast to its newly released Battle Royale offshoot Deathverse. I find its steampunk look quite chic and the little revue number in the intro is even pleasantly lively.
And nothing against the concept: 16 players beat each other’s life bars to zero with katanas, hammers, chainsaws and other equipment in order to then buy new equipment or improve existing ones. You get the resources for this as a reward or you can find them in the environment. Among other things, roaming animals are killed for this.
No, don’t just imagine a Hunt-like experience! The rather small areas with their box-shaped structure and the walls that always feel like they are made of rusty steel and old stone are much, much, much too desolate for that. Unfortunately, that steampunk shine that drew me like sugar to honey quickly disappears in the actual game.
Because the whole thing is set up like a game show, kills are commented accordingly.
Well, in any case, you’re looking for a target that you have to attack in order to become the hunter and as such then score as many points as possible while naturally being the target of all opponents. Gradually, the honeycombed areas lying next to each other become inaccessible, so that at some point the elite will be penned in for the showdown. Before the time comes, you should refuel energy for your special attack on special columns and get as many kills as possible, because they increase the attack strength.
Sounds clever because it makes campers fight with blunt weapons in the endgame, and in fact the sabers, hammers and saws are fun. However, I didn’t find the fights all that dynamic, as you often wait for cooldowns to wear off or for other reasons you can’t move or defend yourself. After all, you can freely assign the controls to adapt to the challenge individually.
There are also eight currencies to buy equipment, clothes and decorations as well as various resources. You can of course earn most of them, while faster progress and a few special outfits can also be bought as usual.
If you look around carefully, you will sometimes discover pursuers who sometimes do not even know that you have seen them long ago.
I watched the whole thing for a few hours – so you don’t have to, as the saying goes. Because actually I had enough after half an hour. What still looks sleek at first glance and at least feels okay in terms of play, is unfortunately quite boring running around and hitting in frighteningly old-fashioned settings. The chic exterior once again promised more than the finished download could deliver.
No idea; maybe I’ll miss what’s coming later. But for me, the Deathverse chapter is already over at this point.
Developer: Supertrick Games – Publisher: GungHo Online Entertainment – Platforms: PlayStation 5, PlayStation 4, Microsoft Windows – Release: 05.10.2022 – Genre: Battle Royale – Price (RRP): free-to-play