EA announced a new agreement with Overwolf for the organization and distribution of mod and custom content per The Sims 4for the first time in the history of the series, despite the fact that these are games strongly based on the creations of the community.
As reported in today’s press release, for the first time in The Sims history, the studio announced a new destination for The Sims 4 players to download mods and user-generated content thanks to a new collaboration with Overwolf, operators of CurseForgea mod manager and user-generated content discovery platform.
For years, The Sims 4 community has been expanded by modders and custom content creators, so the deal announced today marks a big step forward in recognizing and celebrating their contributions from EA’s perspective. This agreement should provide a facilitated platform and a careful management of contents user-created add-ons for The Sims 4, making it much easier to find, download, and apply these items than before.
Although The Sims 4, like previous chapters, relied on user creations and mods for years, these had to be mostly manually searched for by players. With this agreement with Overwolf, such content should become more accessible and easily traceable through a curated collection.
In today’s conference dedicated to the series, the launch of The Sims 4 as free-to-play was also announced and a first view of Project Rene, which is what The Sims 5 should be, was provided.