The highly anticipated Silent Hill Transmission on October 19 kicked off in style, with a long-rumored and much-desired announcement: player and players, the Silent Hill 2 remake is a reality!
“In my restless dreams, I see that city. Silent Hill.” The announcement trailer takes us back to the foggy and cursed town of Silent Hill as James, a grief-stricken man who receives a letter from Mary, his wife who died three years earlier. Tormented by the incident, the man returns to the shores of Lake Toluca hoping that he will be there waiting for him. Twenty-one years have passed since the launch of the original game and, as you can also see in the video at the opening of the news, the graphic difference is abysmal, also and above all thanks to the implementation of the latest generation graphics engine Unreal Engine 5.
Developed by Bloober Team – Polish team already author of horror-colored video games such as Layers of Fear, Observer and The Medium – the remake of Silent Hill 2 can also boast in the creative team veterans Masahiro Ito as Creature Designer and Akira Yamaoka as composer, as well as to Lead Director Mateusz Lenart (former creative director of The Medium). The developers kept the spirit of the classic, but at the same time modernized it with a camera on the shoulders of the protagonist which will allow players to immerse themselves even more in the adventure.
The survival horror, which will simply be called Silent Hill 2 (without the word Remake in the official title), is at the moment without a launch window but it will be launched initially only on PlayStation 5 and PCwith a period of time exclusivity lasting 12 months. After that, it will also be made available elsewhere, presumably on next-generation Xbox home consoles.