In a new post on the official PlayStation blog, Naughty Dog reflects on the launch of what is essentially his first game on PC con Uncharted: Legacy of Thieves Collectionreferring to how this is a important step for the study, and the enthusiasm arising from working on this new platform, which will play an increasingly important role in the future.
First of all, Naughty Dog explained the reason for choosing Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy as the only elements of the collection, thus leaving out the first trilogy. As reported by Christian Gyrling, the vice president of the studio, it was a question of proposing titles able to present themselves at their best on advanced hardware and in step with the times.
Converting the three games from PS3 to PC would have required too much work of adaptation and actual reconstruction, probably without reaching the desired quality levels, which is why they were excluded.
Furthermore, Naughty Dog points out that the fourth chapter and the subsequent spin-off can be well appreciated even by those who do not know the previous story, given the way they stage events and characters.
From a technical point of view, the collaboration with Iron Galaxy she was particularly fruitful and taught Naughty Dog a lot. The idea is to bring the best version of the games to the PC platform and the Uncharted Collection development process has allowed us to learn a lot about development in this environment. “First, we understood how adapt our graphics engine to current PC hardware standards, “Gyrling reported,” Uncharted 4 and Uncharted: The Lost Legacy are two titles characterized by high graphics quality, so the priority was to maintain this level in new editions. Beyond that, it was imperative to allow PC users to customize their experience, introducing specific features and expanding compatibility in terms of displays and resolutions. “
In addition to new introductions such as support for ultrawide monitors, working on the PC platform has led Naughty Dog to consider numerous different configurations, introducing considerable flexibility in terms of system requirements, controls and more, compared to the very small variables found. in the console area. All of this will also be found in the PC version of The Last of Us Part I, but it’s just the beginning of the team’s future on PC “and we are excited that we have introduced the new platform into our development plans, “explained the studio vice president.
“This, of course, will in no way affect the importance of PlayStation 5, which remains our primary platform, and will continue to benefit our team in the long run,” however “Uncharted: The Legacy Collection on PC releases. of Thieves is a game changer for Naughty Dog, ”Gyrling said. “Not only does it allow us to celebrate the series, but it will introduce our studio to a huge amount of new players. As such, our priority continues to be to develop the highest quality games on PlayStation 5, while evaluating all the possibilities of a PC version, to adapt to the needs of our present and future audience. Uncharted: Collection The Legacy of Thieves has laid the technological and know-how foundations for this process, which will undoubtedly prove very useful in the medium to long term. “