More than five years after the first debut of the title, NieR Automata has also proved to be a success on Nintendo Switch, with the porting that is depopulating in Japan. Yet, it seems that few were initially willing to bet on the possible success of the project Yoko Taro.
In a recent interview, the Action RPG creative team told the genesis of the videogame project, revealing the considerable difficulties initially encountered. The Producer Yosuke Saitoin particular, he described the Square Enix reaction to the proposal of a sequel to the first NieR. The latter had not earned a great success with the public, and the Japanese publisher was skeptical about the potential of a possible sequel.
Faced with resistance from Square Enix, Yosuke Saito was adamant, however. “To be honest, – said the Producer – I threatened the company to fire me if I couldn’t have made NieR: Automata. That was how I got the green light for the project! “The producer also revealed that the company’s first sales estimates had speculated for NieR: Automata reaching the sun 300,000 copies sold all over the world!
Fortunately, Yoko Taro’s Action RPG has clearly exceeded Square Enix’s modest expectations, becoming the protagonist of several re-editions and, recently, even the aforementioned port of NieR: Automata for Nintendo Switch.