In addition to last night’s announcement, further details were given about the remake of “Silent Hill 2”, which is currently in development at Bloober Team. A revised combat system, the complete waiver of loading times or the support of the DualSense controller were confirmed.
After the rumors of the past few days, the remake of “Silent Hill 2” was officially announced for PlayStation 5 and PC yesterday evening.
The Polish studio Bloober Team is responsible for the development. The development of the new edition is led by Mateusz Lenart, who acted as creative director for games such as “The Medium” or “Blair Witch”. As announced in addition to the official announcement, the remake of “Silent Hill 2” is being developed on the basis of Unreal Engine 5, which is intended to bring the horror classic to new life. “Real next-gen graphics” and a horror adventure that will do completely without loading times are promised.
In addition, the developers will use the 3D audio feature of the PlayStation 5 to “create a realistic and believable soundscape that should give you the feeling of actually being in the game.” This will also include support for the DualSense -Controllers, where you can look forward to “new concepts” that will be discussed at a later date.
A coherent graphics and a revised combat system
When developing on the basis of the Unreal Engine 5, the makers of Bloober will use technologies such as Lumen or Nanite to bring the world of “Silent Hill 2” to life in an atmospheric way. In particular, the illumination of the areas should convince here. There is also talk of “incredibly detailed worlds and more realistic environments that look and feel almost lifelike”.
According to Bloober, in the gaming area, the combat system was revised, among other things, in order to pave the way for “Silent Hill 2” in the course of the remake into the modern age. It was further promised that the Polish studio would work closely with the original creators of the horror classic to ensure the remake truly feels like Silent Hill 2.
“We’re working closely with the original creators, including Akira Yamaoka and Masahiro Ito, to ensure we keep the unique Silent Hill feel intact,” the developers said. “An over-the-shoulder camera is one of the new features that will help players get even deeper into it. As a result of this change of perspective, the combat system will be rebuilt along with certain set pieces and other things.”
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The Silent Hill 2 remake is in development for PlayStation 5 and PC. A release date has not yet been announced.
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