Alan Wake Remasterd it landed, to the delight of fans and not only, on the shores of Nintendo’s hybrid console, after being first at the center of an official announcement in May. However, only in the last few hours the famous videogame product came out by surprise on the Nintendo Switch, but it is not doing well at all.
With its official arrival as a “new production” belonging to the mammoth stock of Nintendo Switch, the general discontent around the production of Remedy Entertainment emerged, which was not appreciated from a technical point of view. In the last few hours, however, one has arrived on the net – as usual – video comparison between the Xbox One and Nintendo Switch version of the Youtube channel ElAnalistaDeBits. The results obtained from the aforementioned comparison leaves a bit of a bitter taste in the mouth for the proud owners of the Grande N console who, once again, find themselves having to face yet another port that fails to meet the expectations of the players.
We know that we do not have really powerful hardware in step with the times, also due to the necessary compromises that do not sacrifice the portability of the gaming platform, but Alan Wake Remastered fails to meet the expectations placed at all on the project in its Nintendo Switch edition. Below we report the resolution and frame rate values of the Xbox One and Nintendo Switch versions.
Image resolution of 1600×900 pixels, shooting at a frame rate of 30 frames per second
Image resolution equal to 1056×594 pixels, at a frame rate of 30 FPS for docked mode In portability, on the other hand, Alan Wake Remastered reaches a resolution of 704×360 pixels, keeping the frame rate at 30 frames per second
However, the numerical results for the Nintendo Switch do not represent the reality of the facts. In truth, in fact, the version for the portable console it suffers a drop in frame rate too often, even reaching 20 FPS in the not too excited phases of gameplay. The technical and visual compromises of the production were not sufficient to maintain adequate stability in terms of frame rate which, while not requiring the slightest 60 frames per second – not being an Action or an FPS -, is still a problem. The tormented writer has returned to the screen of many gamers, whose misadventures have been told in our review of Alan Wake Remastered, written by our Alessandro Bruni.