It was not even worth counting on anything else.
On Friday, the superhero action movie Gotham Knights was released with the option of cooperative passage. Even before its launch, reviewers attacked the project with criticism of the local “dead” game world, a weak combat system and huge problems with the technical part, namely lighting errors. Of course, even without these reviews, Gotham Knights would hardly have expected a great success, but the “spacing” from the side of the reviewers clearly did not contribute to the development of the project.
What we see from the results of the statistics of the first two post-release days, which, by the way, fell on the weekend. According to statistics, over the past two days, the peak “online” Gotham Knights on Steam amounted to a little more than 24 thousand users. The average user rating of the project is only 65%, and the players mostly complain about big optimization problems and an uninteresting empty world.
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It is curious that the players in this case are completely unanimous in their opinion with professional reviewers. So, according to the first, the only thing that “pulls out” Gotham Knights and does not turn the novelty into a complete and hopeless failure is a good study of the characters and the local storyline.