Why? Yes, because you need a lot of money.
After the appearance of the number “2” in the title of Overwatch and the subsequent move of the project to a shareware distribution model, Blizzard once again began to show acute greed. Players have repeatedly expressed their dissatisfaction with local pricing, with unfortunate character designs asking for crazy amounts of money, but last night this condemnation on Reddit had a new round.
One user reported that Blizzard has started selling themed character skins ahead of the Halloween in-game event in Overwatch 2. Since cosmetic content is purchased separately in the new monetization system or as part of the battle pass, it will no longer be possible to get them just like that. Everything would be fine, the game still needs to be supported for something, only the pricing of these skins caused the players at least bewilderment.
So, from the screenshot attached by a Reddit user, it follows that Blizzard asks for 5,700 local “credits” for the “Witch” skin for Angel released at the dawn of Overwatch in 2016, which can be obtained in only two ways: by desperately completing all the daily and weekly “tests” for several months or by buying them for real money. In the second case, this amount of “credits” is equivalent to the amount of 50 euros.
Considering that entire projects worth tens or even hundreds of hours of content are sold for such money in the gaming industry, it’s not just impossible to condemn gamers for their reaction, they must be fully supported in this matter.
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The actual Halloween event in Overwatch 2 kicks off tomorrow. Expect an updated PvE mode, new cosmetics and modified battlefields.