After the celebrations for the achievement of the Gold phase of The Callisto Protocol, Glen Schofield intervenes from the columns of Inverse.com to say he is interested in the development of the sequel to the sci-fi horror coming out in December on PC and consoles.
The leading exponent of Striking Distance prefers not to resort to useless turns of words to explain that “sure, I want to make a sequel. The Callisto Protocol is a complete game, but there are still many ideas, some of them really interesting, that we would like to develop and materialize later. I am inclined to always think about my next big project, that’s how I am. As soon as I finish working on a game I always think about what might come next. “
In the interview, Dead Space’s dad couldn’t help but address the thorny issue of The Callisto Protocol’s ‘unforced crunch’ and the bitter controversy sparked by his social media statements. On this issue too, Schofield frankly explains that “the truth is that I was wrong. We are a small team and we have been so good throughout the whole development phase, but in the end I was wrong and we worked too hard. This got out of hand. The backlash received for the controversy unleashed on social networks by my statements was educational and I hope it could have acted as a catalyst for a general change on these issues “.
At the end of his speech, Schofield addresses his interlocutor directly to “tell you only this: I’ll make sure this doesn’t happen again in our next video game or any other future project. “
In case you missed it, here you will find our latest special on The Callisto Protocol between death, blood and pain in space by Giuseppe Arace.