Game news Dragon Age Dreadwolf: EA’s next role-playing game reaches an important milestone in its development
Published on 27/10/2022 at 11:55
Unveiled through a brief teaser during the Game Awards 2018 ceremony, Dragon Age: Dreadwolf – soberly named Dragon Age 4 at the time – remained relatively discreet and the information fell in dribs and drabs. But at the end of the year, communication could well accelerate given that the role-playing game has just passed an essential stage in its development.
A long way to alpha
At the beginning of last June, Bioware took the floor to give us news of its fourth installment from the Dragon Age saga. The Canadian studio then announced Dragon Age: Dreadwolf, this will be the official name of the next RPG published by Electronic Arts.. In addition, Bioware took the opportunity to announce the color and the message was clear: the game will not be released in 2022.
At the time, the development was then in “very good progress” and the studio gave an appointment to the players a little later in the year for another burst of information.
And precisely, the end of the year is approaching, slowly but surely, and Gary McKay, vice president of Bioware, takes the floor by means of a blog post (in English) to announce that Dragon Age: Dreadwolf has just entered the alpha stage of development.
The team is incredibly excited to announce a huge breakthrough in the development of the game you now know as Dragon Age: Dreadwolf. We just passed the alpha milestone! – Gary McKay, vice president of Bioware
“The game makes sense”
For those who don’t know, the alpha version of a video game corresponds to the first phase of concrete development, the goal being to implement all the final functionalities. Obviously, Dragon Age: Dreadwolf is still a long way off, but it’s still an important milestone for Bioware. In effect, the game becomes playable in its entirety, allowing teams to focus on improving the experience through “visual fidelity” and “enhancing game features”.
In addition, we can now assess the pacing of the game, the development of relationships over time and player progression, as well as narrative cohesion, i.e. the way the story is articulated. We can take the story we’ve written and see how well we express it through characters, dialogue, cutscenes, and ultimately, the player’s journey. Now that we have the ability to take a full walkthrough of the game, we can iterate and tweak the elements that matter most to our fans. – Gary McKay, vice president of Bioware
In his blog post, Gary McKay adds that the characters are designed via a concept that is part of the DNA of the Dragon Age saga and that it will finally be possible to explore Minrathous, the capital of the Tevinter Empire which has already been mentioned in previous opuses.
No release date has been officially announced. but given the latest elements, it would be legitimate to expect it for 2023.